Post by Zhen Luo on Mar 4, 2009 12:54:33 GMT -5
Musou Rage
For the first time, the idea of the Musou Rage from Dynasty Warriors 5 is being incorperated into an rp site. I will say this straight out, this is an auto-kill item so it will be monitered very closely; and if it gets out of hand we reserve the right to remove it from the site. That being said, I will now explain to you how it works. This site deals with troops in units of 100, and so one Musou Rage will deal with one unit of troops. The amount of troops that it kills depends on the 'rank' of the troop. Troops that cost a lot of upgrade points will not feel the effects of the MR like a unit of militia or peasants would. I will list here the amount of damage a MR will deal to each type of troop.
Fatality (100% loss)
- Militia
- Peasants
Disaster (50% loss)
- Fu Tou Bing (Axemen)
- Wei Wei Dui (Wei Guard)
- Nu Shou (Crossbowmen)
- Jian Bing (Swordsman)
- Dao Bing (Curved Swordsmen)
Casuality (25% loss)
- Zhan Fu Bing (Heavy Axemen)
- Jing Rui Fu Tou Bing (Elite Axemen)
- Yue Bing (Battle Axemen)
- Jing Rui Wei Wei Dui (Elite Wei Guard)
- Chu Ke Nu (Repeating Crossbowmen)
- Gong Jian Bing (Archer)
- Qi She Gong Bing (Horse Archer)
- Jing Rui Gong Bing (Elite Archer)
- Chang Jian Bing (Veteran Swordsmen)
- Jian Bing Jing Ying (Hardened Swordsmen)
- Jian Qi Bing (Cavalry w/Swords)
- Jing Rui Jian Bing (Elite Cavalry w/Swords)
- Chang Dao Bing (Veteran Curved Swordsmen)
- Qiang Bing (Spearmen)
- Ji Bing (Halberdier)
- Ji Qi Bing (Cavalry w/Halberds)
- Zhong Zhuang Ji Qi Bing (Heavy Cavalry w/Halberds)
Loss (10% loss)
- Qiang Qi Bing (Cavalry w/Spears)
- Zhong Zhuang Qiang Qi Bing (Heavy Cavalry w/Spears)
As you can see, the higher tiers of units take less damage from the Musou Rage's. You might not think the MR is worth the price to only kill 10% of an upper level unit, but just think of how many upgrade points it will take to get those units back. You have to remember that this is an AUTO KILL. So don't be greedy. I don't want to hear anyone complaining about the price or we'll just remove this completely. We're not quite sure how this is going to work yet, but we want to try it out. Don't make us regret this decision!
Now, moving on to how this will work in a battle. You have two choices of when to use the MR; before any troops engage, and anytime after they engage. You MUST state when you are using the MR so the battle mods can do the losses appropriately. If you state that you will be using the MR before troops engage, then the battle mod will subtract the effects of the MR before doing the troop loss formula. If you use it during the battle, then the battle mod will subtract the effects of the MR after the formula has been done.
Another point, even though this is an auto kill, that does not mean you just 'use' the MR and expect it to kill. You must creatively explain why enemy troops just randomly died. if you do not do this, then the battle mod will nullify the MR and you cannot use it until the next round, or your next post.
Musou Rage Specifics
- Can be purchaced for 2000 gold
- Can be recieved as a reward for a task (approval by admin required)
- Can NOT be given to another player during a battle
- Only 2 MR's can be used per person per battle
- Any one person cannot be the target of more than 2 MR's per battle
Yeah, there are lots of rules pertaining to Musou Rages, but again, its an auto kill. Enjoy it, but don't abuse it.